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The goal of the team was to find out who the dealer was and set a meeting with them, given the dealer would inform The Sword about the disguised Jack and the player, prompting them to contact them. Jack was eager about the plan of luring The Sword into their trap, however Jonah told them to go to the hookah bar to get more information about that dealer. The team found a briefcase in the hookah bar and, after unlocking it, sent it to Elliot. Elliot analyzed it further for fingerprints and found it the book belonged to Seamus Cummings , an arms dealer; Jack had heard of him as one of the most ruthless arms dealers in the world.

Ahead of the game, the tech expert also had the plans to call Seamus through a proxy number and set up a meeting between him and the player. As to how the team were doing to disguise themselves as rebels, Jonah agreed to bring the briefcase back to the bar and help Elliot set up the meeting. An artwork depicting Andrew Stern kidnapped. Unfortunately for the team, Jonah explained that The Sword had the same modus operandi for every kidnapping: they would kidnap the target and then ship them out of the country. Jonah became a suspect for a third time after his sniper scope covered in notches was found in a destroyed town in Iraq.

He thanked the player for retrieving his sniper scope, and said that the team had to evacuate immediately. Carmen informed Jonah that they needed to find Andrew Stern as he was a key witness to Anir's murder, but Jonah kept insisting they save themselves. Jonah had to be interrogated again after the player and Carmen got a call from Marina saying Jonah locked her up in a bunker. Though Marina said Jonah should not be trusted considering he almost killed her a long time ago, Carmen and the player had to speak with Jonah again.

He explained he tried to protect Marina, and tried to give her a tranquilizer pill, but she turned it down and called the player for help instead. Jonah lethally shot Omar Bahir , saving Carmen and the player's lives. Also, as Omar was about to kill Carmen and the player, Jonah came in time by shooting Omar in the head. After it was revealed that Ripley faked her death, she immediately made a request to Jonah asking if he wanted to join The Bureau. Some people were doubting Jonah, so he and the player went to the destroyed town for him to prove himself.

At the end of it all, Ripley offered him a job as a field expert and he accepted, saying it would be a pleasure to work with them. The chief said that Deepak Kumar was on the trail of a mysterious criminal but died before being able to show the evidence. Then, Jonah and the player found a box containing Deepak's evidence in the flooded street.

The amulet Jonah gave to Marina as it believed to restore karma through forgiveness. Jonah and the player went to the museum, after the guru requested them to do so in order to clear their spiritual karma. Jonah explained that he intentionally missed while aiming to shoot her back when she was a student in Moscow because he fell in love with her at first sight. Marina barely accepted Jonah's apologies but told him that it would take more than the amulet to earn her friendship.

Marina also told the player to leave as she was not going to kiss Jonah anyhow. After Lars and Angela renewed their marriage vows, Marina told the player that she was happy that they had made through it.

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Suddenly, Jonah barged in and started talking about their marriage and forgiveness. Marina reflected on how Jonah disobeyed his orders to kill her. She explained that she should get a better understanding of his story and offered him some tea. Jonah was confused but showed excitement to the offer. Jonah then revealed that ever since they had tea in Bhutan, Marina was giving Jonah the cold shoulder.

Jonah pointed out that whenever he wanted to talk to her, he would always get frazzled. He wanted Marina to realize that he wasn't a cold-hearted sniper. Although Marina had left, she had forgotten her carry case. Jonah had the player unlock it and they found a flyer for an upcoming Muay Thai boxing fight at the Rajadamnern Stadium. Marina was originally pleased when the weapons expert returned her carry case, but disgusted when she found out he opened her case. After getting caught, Jonah tried to blame the player for opening the case. But Marina revealed that Jonah was wrong to assume that she was fond of Muay Thai boxing.

She told that she was intrigued by the psychology of the boxers; she wanted to know what motivated them to engage in acts of such violence, but she did not want to eye them attacking one other. She consoled Jonah by offering to have a romantic dinner with him, which Jonah gladly accepted. Anbu holding Elliot hostage. Carmen proposed the idea of asking Jonah for help with Elliot's abduction, as Jonah was familiar with hostage situations.

Jonah gave Carmen the advice that since they found Anbu's tie at the Gardens by the Bay, they should go back there to find more clues about where Elliot could be hidden. There, Carmen and the player found Elliot's phone. After it was unlocked, they found out that Elliot tried to send a message about Anbu's location at the docks. Jonah and Carmen came to the docks and found Anbu with a gun at Elliot's head. Jonah threatened to shoot Anbu if he moved or killed Elliot. Anbu didn't care and said that before Jonah could shoot him, he would shoot the digital prodigy. Before Anbu could finish his sentence, Jonah shot Anbu's hand, releasing the gun from the terrorist's clutches and saving the day.

A photo of Jonah and his half-sister, Lily Karam. After arresting Kwanele Mthembu , Marina requested the player to help her take a look around Soweto, since Jonah spent some of his childhood there. They ended up finding his phone, and the files on there were apparently corrupted. He did point to one picture he took the day before, of him with another woman who was later revealed to be his half-sister, Lily Karam.

When spoken to about this, Jonah was surprised she went through his phone, but Marina brought up the fact that he went through her stuff before. Unfortunately, all Jonah said to her was to trust him, and he was not going to give them any information so she did not invade his privacy. Midway through the investigation, Jonah threatened to leave the Bureau because Carmen and the player had his half-sister, Lily Karam, under suspicion. Eventually, Marina was able to calm him down. Later, Jonah requested the player to help him reconnect with Lily, as Marina advised him to stop resorting to physical means to resolve his emotional conflict.

He caught up with his half-sister in the airport as they found her ticket to Brazil in the finish line. There, Lily said that she had nothing left in Africa as she had already won the Road Rage Rally race. They then bade farewell to each other, with Jonah advising her to develop emotionally as well and Lily telling Jonah that she would call him whenever she can. During the case, tensions between Jack and Jonah started rising. However, when he told Michelle about the bullet sabot confirming that Jack's gun was used to kill Lavinia, he refused to believe Jack was a murderer despite their rough relationship.

Later on, he provided an alibi for him and Marina, claiming they were busy at the time of the murder. Aristide was shot in the forehead by Jonah in an act of defense after he attempted to kill the player and make Carmen hostage. Later, when Carmen called Michelle and the player apparently confessing to being the mole, Jonah proposed that she was doing it under duress. Ingrid agreed about the danger of going to the hotel room to pick Carmen up, so she sent Jonah along with Michelle and the player.

In the hotel room, they found Aristide Akintola holding Carmen hostage, saying that he was finishing the job he was given in Madagascar. After Carmen told Jonah to take the shot, he was able to kill Aristide with a single bullet to the forehead. In a shocking twist of events, Jonah was suspected for the fourth time after his phone was found in a trash can at the Hockey Hall of Fame, revealing that he was texting Marina when he was supposed to be supervising the victim. When Carmen confronted him about was, he agreed that what he did was incorrect and that had he not been texting Marina, Stone would not have been killed.

Jonah then noted that he threw away his phone out of embarrassment and apologized to the player. Upon being informed that he was now a suspect in the murder, he was furious, only for Carmen to sadly tell him to not mess up again. Jonah had to be interrogated again after it was shown that he deliberately destroyed a security camera at the murder scene. Jonah admitted once again that he had done something that hindered the investigation, resulting in Carmen's implication that he was doing all this because he killed the prime minister and was El Rey.

Jonah claimed that he knew he made a mistake when he texted Marina, so he wanted to redeem himself and find evidence to catch Jason's killer, so he said that he went to the VIP room to search for clues. Carmen then said that Jonah was extremely close to her, but she told him that if he killed Stone, she would not be able to bail him out again. After his innocence was proven, he went to the player and said that Hector's claims that Chief Ripley was a member of SOMBRA were intended to distract the player from something else and opted to investigate the victim's apartment with them, saying that if Hector's plans didn't end with Jason's death, then the team would know what Hector had up his sleeve.

But could the bullies' evil power be the work of Lester Smythe again. Buried ark, The Callie risked everything to try to save her sister Gracie from the Change, but she failed. Now she has to risk everything simply to stay alive in the Zone where the Change is everywhere and nothing is what it seems. Until she stumbles across a secret from her past that might hold the key to defeating the Change.

Hunted and alone, she finds refuge in the most unexpected of places, only to find that she is in more danger than ever. This book is usually read by students in years 9, 10 and above. Bushfire rescue While trying to stop cattle rustlers from stealing a stud bull, an injured Sam is isolated in the mountains during a horrific bushfire. To survive, he must rely on his courage, ingenuity and the help of Chainsaw, a mad old rodeo bull.

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Cairo Jim amidst the petticoats of Artemis Amidst the ruins of the ancient city of Ephesus, Captain Neptune Bone has unearthed an incredible relic which promises him supernatural powers. Cairo Jim and Jocelyn Osgood after the puce empress A mysterious man inexplicably disappears mid-flight on the way to Shanghai. The strange object he thrusts into the flight attendant's hand leads Jocelyn Osgood, Cairo Jim and Joan Twilight on a search for a priceless, Chinese antiquity.

They seek out Professor Snerdforst and discover the hammer is more than a dusty relic. Cairo Jim and Jocelyn Osgood in bedlam from Bollywood Cairo Jim and his friends, including Valkyrian Airways flight attendant Jocelyn Osgood, must uncover yet another mystery of history when they become embroiled in the shooting of an Indian film. Cairo Jim and the alabastron of the forgotten gods A seemingly ordinary vase is stolen from the Greek Archaeological Museum by a figure swathed in mystery.

But the vase, an ancient alabastron, holds a potent force that must not be allowed to escape. Cairo Jim, that well-known archaeologist and little-known poet, must find out where they came from and why they are shown in such outrageous positions. They search for them in the labyrinth but discover more than they could predict.

Cairo Jim and the lagoon of tidal magnificence The kidnapping of the entire Turkish women's Olympic Tent Erection Team sparks an adventure which includes archaeological investigations by Cairo Jim and his off-beat team. Cairo Jim and the quest for the quetzal queen Cairo Jim must solve the riddle of the sudden and unexplained disappearance of paintings of the legendary quetzal queen.

The paintings are not the only thing to disappear, so has Fifi Glusac, contortionist and harmonica player. Cairo Jim and the rorting of Rameses' regalia A very exciting hieroglyphics discovery, in the Temple of Hathor at Dendara, sends Cairo Jim and friends off in pursuit of the secret of turning ordinary metals into gold. Cairo Jim and the sumptuous stash of Silenus Cairo Jim and his friends set out to stop Captain Neptune F Bone in his greedy pursuit to dominate the world's total gold resources, and to save King Midas's daughter.

Cairo Jim and the sunken sarcophagus of Sekheret When Captain Neptune Bone disappears in the Red Sea while diving for a lost sarcophagus of a Pharaoh, Cairo Jim is called in to try and help find him in the dark and watery depths. Cairo Jim and the tyrannical bauble of Tiberius Cairo Jim and his friends are sent to Rome to get to the bottom of an act of felony when a priceless and mysterious artefact, the Imperishable Bauble, is discovered to be missing. Cairo Jim and the xylophones above Zarundi Jocelyn Osgood, friend of Cairo Jim, becomes embroiled in the theft of a priceless, royal tiara.

She is thrown into a world of chaos and mystery in Zarundi, Africa. Cairo Jim at the crossroads of Orpheus In the dusty ruins of the ancient House of the Perfumer at Pompeii, astonishing discoveries are taking place. Long forgotten perfumes are being reinvented.

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But, when one of these whiffs of wonderment, believed to have legendary hypnotic powers, goes missing, it is up to that well-known archaeologist, Cairo Jim, and his friends to try and stop a rush of evil. The treacherous and devious Captain Neptune Bone is after the same priceless treasure. Cairo Jim on the trail to ChaCha Muchos Cairo Jim, archaeologist and failed poet, discovers he is not the only one on the dangerour trail to ChaCha Muchos, a mysterious city deep in dark Peru.

Cairo Jim series Any two books from this series may be read as Challenge books; up to five more can be read as personal choice books. Go to the Series lists for individual book titles. Camel rider Set in the panic and confusion of a wartime attack, two boys from different cultures must rely on each other to survive in the desert.

Usually read by students in Years 9, 10 and above. Camp crazy Daks and his mates are camping. No parents, just four mates alone with nature. But then they find a hidden camp. Is it the legendary Jungle Jim or someone much more sinister. Camp croc Camp Trib is legendary and Daks is finally there after years of waiting. So, too, are some wildlife smugglers. It's a jungle out there and Daks and his mates are in for an unexpected adventure at camp.

Perhaps, they should be more afraid of the smugglers than the wildlife. Cardboard palace, A Jorge is from Romania. When he was very young, his parents sold him to Bill, a controller, who keeps Jorge in a small hut in a shanty town on the outskirts of Paris with other children. Jorge is forced to steal to stay alive and to give everything to Bill. When Jorge meets Australian chef Ricky, he finally has hope of redemption. But he must also save his friends Ada and Gino, before Bill finds out.

Carnage One missing, presumed dead. Two in trouble with the law. Only four remain to solve the Second Sign. Too late, they learned that the First Sign predicted catastrophic attacks which have left Egypt in chaos. Yasmin is missing. Many more lives are at stake. If you could be a hero, would you DARE? Seven Signs. Seven days to save the world. Carnivorous carnival, The The Baudelaire orphans are falsely accused of murder.

On the run from Count Olaf, they disguise themselves in a carnival as entertainers. Caro was here One match, one chance, she thinks. Make it count. Skipping school to lead a group of friends - and enemies - on an adult-free excursion to an island in Sydney Harbour is Caro's idea of a twelfth birthday outing. Marooned overnight? She can handle that too.

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But the challenges multiply. They're not alone on the island, and Caro must save her friends from life-threatening danger. Case of the getaway gold, The Anna and Tim find the real thief of the getaway gold. Cat at the wall, The On Israeli's West Bank, a cat sneaks into a small Palestinian house that has just been commandeered by two Israeli soldiers.

The house seems empty until the cat realises that a little boy is hiding beneath the floorboards. This is no ordinary cat and she wonders what to do. When the boy's teacher comes looking for him, tensions rise quickly and, as Israeli tanks approach, the cat realises she must diffuse the situation. Cat kin, The Ben and Tiffany overcome their own problems when they take on the human vermin of London using their amazing martial arts skills. These skills, learnt from the unnervingly cat-like and unlikely Mrs Powell, come from an age of cat-worship. Catch the Zolt Dom's family owe an ancient debt to a secretive organisation known simply as The Debt.

Now that Dom is 15, it is his turn to make the six Instalments required from each Silvagni male or sacrifice a pound of flesh in payment. Dom's first challenge is to catch the Zolt, a year-old Facebook bandit who has a penchant for stealing light aircraft from wealthy Gold Coast residents. Catwoman: Soulstealer When the Bat's away, the Cat will play. It's time to see how many lives this cat really has. She quickly discovers that with Batman off on a vital mission, Batwing is left to hold back the tide of notorious criminals.

Gotham City is ripe for the taking. Meanwhile, Luke Fox wants to prove he has what it takes to help people in his role as Batwing. He targets a new thief on the prowl who seems cleverer than most. She has teamed up with Poison Ivy and Harley Quinn, and together they are wreaking havoc. This Catwoman may be Batwing's undoing. Usually read by students in years 9, 10 and above. Cay, The A classic story of race relations, shipwrecks and survival when a young boy and an older man find themselves stranded on an isolated cay in the middle of the ocean.

Chanters of Tremaris series Any two titles read from this series can be included as official Challenge books; up to five more titles can be included as your personal choice books. Charlie and the karaoke cockroaches "I didn't want the exterminator to be flattened by a flying sink. I just wanted a home for the cockroaches. You've just checked into a crummy old hotel on a deserted highway.

The problem? You can't check out -- ever! Child of the cloud Deep in the heart of Aladrya stands a mighty mountain. Rising high above the clouds, its rocky crags and windswept cliffs are home to four species of birds. With only three days left until the full moon feast, Whisker's rescue mission hangs in the balance. Even if he can reach the mountain alive, he still has to outwit and out-fly the dreaded birds of prey.

Chronicles of ancient darkness series In the pre-agricultural Stone Age, a boy called Torak struggles against the forces of evil that killed his father. She's reviled by her stepmother and blamed for her stepsister's sudden illness. But when her life becomes entwined with the handsome Prince Kai's, she finds herself at the centre of a violent struggle between the desires of an evil queen - and a dangerous temptation. Cinder is caught between duty and freedom, loyalty and betrayal. Now she must uncover secrets about her mysterious past in order to protect Earth's future.

City of Ember, The Endless darkness is threatening the underground city of Ember. Food is in short supply, corruption is spreading and the lights keep failing. Soon Ember could be engulfed by darkness. Lina and Doon must find a way to escape before the lights go out forever. City of lies The Keeper Trilogy - Book 2.


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Goldie Roth is a trained thief and a skilled liar. She's supposed to be one of the Keepers of the mysterious Museum of Dunt but she will not leave her sick parents. But, when Toadspit's sister is stolen, he and Goldie follow the child-stealers. She discovers some dangerous secrets that the child-stealers will kill to protect. Goldie needs all her skills as a thief and a liar if she is to survive and save her friends. City of orphans trilogy series Any two titles read from this series can be included as official Challenge books; up to five more titles can be included as your personal choice books.

City of secret rivers, The Hyacinth is not at all pleased to move to London with her mother, partly because she still hopes her parents might get back together. Even her love of history does not make London more appealing, even less so when she opens her grandmother's farewell gift of a book titled A History of the Sewers of London which she is bored enough to actually read , although she is puzzled, intrigued and a little anxious when the accompanying card foretells terrible danger, with no clue as to what it might be.

She soon discovers a world of magic and strange creatures and places. All is definitely not what it seems and it is not at all certain whom she can trust. With her mother's life at stake Hyacinth must use all her skills to find the right path to prevent a catastrophe. The Hall of Horrors is open. Step into the nightmare! Mickey and Amanda are put in charge of their vacationing neighbors' cat, Bella. All they have to do is make sure she has enough to eat and doesn't destroy the house. Seems simple enough.

But Bella escapes from the house and disappears. Mickey thinks she may have been hit by a car but there is no body. Amanda has an idea to replace the cat with a look-alike from the local pet store Cat Heaven. They find a cat that looks exactly like Bella, but the clerk won't sell it to them, so they decide to steal it. Big mistake! These cats are more than they seem to be. Clearheart Ella is the Clearheart, part human and part magical.

She is striving to learn how to fly so she can win the skateboarding championship, but the Duke has a dastardly plan to invade Magus which Ella must foil. Climb a lonely hill A prospecting holiday turns into a struggle for survival for two children when their car crashes in an isolated place in the bush, killing their uncle. Cogheart Lily's dad, the inventor, has gone missing. He may even be dead! But Lily doesn't believe it and her mechanical fox, Malkin, has heard whispers about a new invention her dad was working on before he vanished, that may hold the key finding him.

But the mission to return Lily's father won't be easy or safe and just who are those creepy mirror-eyed men? Comradeship: stories of friendship and recreation in wartime Millions of Australians have been affected by war. Many servicemen and servicewomen have faced extraordinary dangers, while their loved ones waiting at home suffered months, and even years, of uncertainty. Yet, despite the difficulties, a strong sense of shared experience, friendship, and camaraderie often developed. Conspiracy black ops: Endgame Shadow Island's volcano is erupting and Cal and Ryan are trapped on the island with the evil Damien Thoroughgood, who will stop at nothing to fulfil his deadly plan.

After surviving in the jungle and outwitting his enemy for so long, Cal risks losing his brother and everything he's worked towards. Cal must make a difficult decision to save his brother's life and try to stop Damien from unleashing earth-shattering evil. Conspiracy black ops: Hunted Cal is undercover and evading search parties, planning rescue missions and sneaking through a maze of hidden tunnels is an average day for Cal as he evades capture.

Conspiracy black ops: Missing Cal agrees to work as an undercover agent to find his twin and on an island for troubled twins he faces his most heart-stopping challenges yet. Conspiracy series Any two titles read from this series can be included as official Challenge books; up to five more titles can be included as your personal choice books.

Conspiracy April A high-speed chase gone wrong leaves Cal exposed to certain capture by Oriana's thugs. He knows if they succeed, any hope of seeing Gabbi alive again is remote. He has to get away but he can't just leave a man to drown. Conspiracy August Buried alive in a coffin, Cal's chances of survival are running out as fast as the air around him. Thanks to his unknown attackers, he's lost the Jewel and the Riddle, and now his life hangs in the balance. Six feet under. Boges and Winter are frantically trying to find him before it's too late.

Conspiracy December It's December, the final month in the deadly day countdown. Cal desperately needs to get to Ireland but, with airport security at an all-time high, escaping the country seems impossible. He must reach the Ormond Singularity before midnight. One thing's for sure, people will lose their lives in the fight to the end.

Conspiracy February Callum has survived January, on the run from villains and criminals chasing the secret they believe he possesses, the key to vast fortune for his family. Callum's sister has been viciously attacked and the police believe Callum is responsible. The mystery is deepened by his suspicions of Winter. Conspiracy January Callum Ormond is jolted out of his ordinary school and family life by a series of events where at least one villain is after his life and his family secret.

The problem is that Callum does not even know the secret himself. He only knows that his dad, who died in mysterious circumstances, has left him a puzzle to solve. Conspiracy July Breaking out of the fishing net is the least of Cal's worries. All kinds of perils await him on deck. He dodges the cops but becomes indebted to a boat captain. He must learn more about Piers Ormond's will but is stuck carting fish to earn back his freedom. Cal may have a chance if he can find his great-aunt. Conspiracy June With seconds to spare, Cal escapes from the burning wreck of the Orca.

Helicopters search from the sky, while Oriana's thugs chase on foot. Cal must dodge the cops and crims, and return to his pursuit of the Ormond Jewel. Convinced Sligo has the Jewel, Cal embarks on a dangerous break-in mission to retrieve it. Conspiracy Malice Callum, Boges and Winter lived through the days it took to solve the Ormond Singularity then barely escaped from a lunatic bent on revenge. Now a deadly secret from Winter's mysterious past has come to haunt them.

The countdown begins again. Conspiracy March Trapped, with a train bearing down on him, Cal's chances of survival look grim. The cops and criminal gangs are unrelenting, they want him behind bars or dead.


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The stakes are getting higher but all the clues to the Ormond Singularity just lead to more puzzles, and more danger. Conspiracy May The sound of screaming fills the air. Cal's identity has been stripped from him and he's been locked up in an asylum where danger lurks on both sides of the bars. He has no idea who has put him there but the doctors are convinced that Cal is delusional, and have no intention of setting him free.

Conspiracy November The deadline of the 31st of December is fast approaching and Cal's enemies are closing in on all sides. Even the notorious Toecutter Durham has emerged from the underworld to join the hunt. With so many answers finally imminent, it's crucial that Cal dodges danger and stays alive. Conspiracy October A gun shot rings out as Cal hides from his stalkers. The hostile desert seems determined to become Cal's final resting place. Back in the city, an impossible job looms. To break into Oriana's safe at Zurich Bank, Boges needs to make a perfect copy of her fingerprint, and they need her PIN identification.

Conspiracy Revenge After three hundred and sixty-five days on the run, Cal Ormond is finally back with family and friends, and life seems good. But, one night, Cal receives a mysterious message. He doesn't know if it's a real warning or a hoax. Conspiracy September Convinced Oriana was behind his little sister's kidnapping, Cal teams up with Boges to pull off a plan to extract vital information out of her.

Together, they plant a listening bug in Oriana's house by firing it through her window with an air rifle, hoping his would-be killer will reveal the location of the precious Jewel and Riddle. Cool coding This book is the perfect addition to any home or school. Coding is a subject we all have questions about, and this handy little book is beautifully laid out to dip into - either to find the answer to a question or to browse.

Written in neat little chunks with fun facts, colourful illustrations and careful definitions. There are even links and exercises to continue with once you've finished reading the book. Coraline There is something strange about Coraline's new home. It's not the mist, or the cat that always seems to be watching her, nor the signs of danger that Miss Spink and Miss Forcible, her new neighbours, read in the tea leaves.

It's the other house - the one behind the old door in the drawing room. Another mother and father with black-button eyes and papery skin are waiting for Coraline to join them there. And they want her to stay with them. For ever. She knows that if she ventures through that door, she may never come back. Corby Flood Corby Flood and her large family are aboard a shabby cruise ship on their way to a new school.

Armed with her trusty travel advisory, Corby learns about all the exotic ports along the coast while keeping an eye on the other passengers, the sinister Brotherhood of the Clowns, the unintelligible Hattenswillers, the mysterious man from Cabin 2 and the smarmy lieutenant. Most worying, though, is the creature in the crate. Countdown to danger series Any two titles read from this series can be included as official Challenge books; up to five more titles can be included as your personal choice books.

Countdown to danger: Bullet train disaster You're strapped tightly into your seat on the bullet train. The mountain track is so steep, the aisle is a staircase. As the train accelerates at top speed, a passenger slips out of his seat and begins to fall to the back of the train.

He will probably die. It's time to decide whether to unstrap yourself to save him or stay in your seat. Countdown the minutes towards your survival or demise. Countdown to danger: Deadly heist You are standing inside a busy city bank, wary of three suspicious people you just saw come in. Suddenly an ear-splitting scream makes you jump. The alarm starts ringing. One of the suspicious trio, a man, has pulled a grenade out of his bag.

The woman has just melted the security camera with her laser shooter. You must choose whether you get down on the floor like they ask or try to escape while their backs are turned. You choose if you live or die. Countdown to danger: Shockwave You're swimming through the ocean, trying to escape dangerous mercenaries who have planted a bomb on the mainland. Behind you, getting closer, is the largest shark you've ever seen. An explosion rips out from the shoreline and a massive wave flings you closer to the stunned shark's open mouth.

You don't have much time and you need to get to land. It's time to decide whether to keep swimming or climb onto the shark's back and ride to shore. Crane Five brothers were taught a different animal style of Kung-fu by the Grandmaster and each one uses it throughout their adventures. This is Hok's story, one of the brothers, who travels alone to the Shaolin temple where a secret is finally revealed to all. Really Heavy Metal.

You and your friends decide to check out a new part of town. Of course, you decide to go and see what's up. The old man who lives there tells you hes looking for help cleaning out his garage. And you find a secret room. Inside there's a robot and mirrors and all kinds of great stuff. If you look in the mirrors you'll find yourself in a place where everything is backwards. If you turn on the robot you'll be walking in a metal wonderland. Can you get back before you become a pile of nuts and bolts? Together, they're plotting to overthrow Queen Levana and her army.

Their best hope lies with Cress, a girl imprisoned on a satellite since childhood who's only ever had her netscreens as company. All that screen time has made Cress an excellent hacker. Unfortunately, she's just received orders from Levana to track down Cinder and her handsome accomplice. When a daring rescue of Cress goes awry, the group is separated. Cress finally has her freedom, but it comes at a higher price. Meanwhile, Queen Levana will let nothing prevent her marriage to Emperor Kai.


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  7. Panch Mahabhuta Tatwa & Sharira;
  8. Cress, Scarlet, and Cinder may not have signed up to save the world, but they may be the only hope the world has. Crimes of Grindelwald, The: The original screenplay J. Rowling's five-film Fantastic Beasts adventure series continues with the original screenplay for Fantastic Beasts: The Crimes of Grindelwald. But, making good on his threat, Grindelwald escapes custody and sets about gathering followers, most unsuspecting of his true agenda: to raise pure-blood wizards up to rule over all nonmagical beings. In an effort to thwart Grindelwald's plans, Albus Dumbledore enlists Newt, his former Hogwarts student, who agrees to help once again, unaware of the dangers that lie ahead.

    Lines are drawn as love and loyalty are tested, even among the truest friends and family, in an increasingly divided wizarding world. Crimewave While Zander lies dying on the ground, the rest of the DARE Seven are left to defend themselves with only small zap guns against a massive swarm of crazed robot animals-monkeys, tigers, growling lions, wolves, gorillas, and more. It sounds like an awesome video game With the increasing intensity of The Signmaker's sinister scheme, the next sign will lead to something even more dangerous than facing a pack of deadly robots. Three days left to save the world.

    Crocodile attack Exciting story of a fourteen year old boy and his two year old cousin who are kidnapped by a robber in Queensland during a cyclone. When the getaway car crashes into the raging Crocodile River, they must face many ordeals to survive.

    Colorado Authors

    Crocodile attack In a true story, a twelve year old girl receives a reward for bravery following a crocodile attack in the Northern Territory. Fact and opinion surrounding the story are explored in reports, maps, signs, letters, newspaper articles and storytelling. Crocodile tears Alex Rider's new year has started badly. A chance meeting with Desmond MCain, the dynamic chief of an international charity, First Aid, leads to several attempts on Alex's life.

    A journalist is threatening to expose him and someone is manipulating him in a deadly game. Life is uncertain and violent. Alone, out-numbered and with no means of escape, Alex is really in trouble and facing a certain and horrific death. Crossfire Luke is interested in guns and hunting but it is the emotional crossfire between his divorced parents that has him trapped.

    Crossing Cara lives in the shadow of the Wall, a wall which protects its citizens from the outside world. By following the government's rules, Cara and her sister are safe, even when their parents are away doing important work for the government. When Cara befriends Leon and Ava, she begins to question what she has always known. Ava doesn't seem to think the rules are all that important. Perhaps that is why she disappears. Curds and whey mystery, The Miss Muffet, yes the one in that nursery rhyme, doesn't have one problem - she has thousands, all of them with 8 legs.

    Harry Pigg is on the case and unfortunately he hates spiders, but he needs the work. She has left behind a curse, and the evil monsters she constructed still lurk amongst the trees. A young servant girl unwittingly has been called into service of Aleida only to discover a cursed mistress and an angry warlock who are more powerful than Elodie could ever have imagined. But who sent the letter offering the position to Elodie, and now that she's here, is danger and power better than the home she left where her step father terrorised her and treated her as a slave?

    All Elodie knows is that her new mistress needs her, Aleida is weak from the curse and the warlock will destroy them both if they do not repay the dead witch's debt. It is not long before Elodie is battling terrors that she could never have imagined existed, both her and Aleida standing together against unspeakable evil that only they can stop. In this special "Power Play" edition, readers choose unique power objects to take with them on a hiking adventure through a wild wilderness that is home to the spirit of Evil Bear!

    Curse of the creeping coffin, The A "Give Yourself Goosebumps" story You're off to visit your grandmother, whose house backs up to a graveyard. At first the tombstones seem far away. But every day they move a little closer. Then you discover the headstones are disappearing. But the dead aren't gone -- their ghosts are moving. Right into your grandmother's house! If you decide to stay, you must battle a warrior ghost.

    If you decide to run, one of the kid ghosts follows you home. Will you be haunted Cut out, The Fero isn't a spy.